Work

Selected Work

(7 Projects)

Game UI/UX for mobile and feature-heavy games: HUDs, systems UI, monetization flows, onboarding and live feature surfaces. Shipped work first, concepts after.

Extreme Car Driving01
Case Study ↗
Extreme Car Driving
Shipped

400M-download driving simulator — full UI/UX redesign plus 2D art production. Style guide, visual experimentation, and an extensive wireframe process culminating in live shipped screens.

AutomotiveUI/UX2D ArtMobile
2021
02
Case Study ↗
Mistborn
Concept

A console RPG interface for Brandon Sanderson's Mistborn — title, character creation, the Allomancy pause hub, settings and accessibility, and a gameplay HUD built on the rules of Steelsight. Controller-first, with a documented design system and motion studies.

FantasyFan ProjectConsoleDesign System
2026
Ben 10: Omnitrix Runner03
Case Study ↗
Ben 10: Omnitrix Runner
Shipped

Cartoon Network licensed endless runner — full HUD, icon system, alien transformation UI, and 12+ screens shipped on iOS & Android. Every asset aligned with CN brand guidelines.

KidsLicensed IPRunnerMobile
2022
Nitro Stars04
Case Study ↗
Nitro Stars
In Dev

Top-down mobile racer for Android — UI system built around a central Deck Builder mechanic. Heavy prototyping process ensured the strategy layer stayed intuitive across the full player journey.

RacingDeck BuilderAndroid
2022
Dungeon Portal05
Case Study ↗
Dungeon Portal
Concept

Full UI/UX concept for a fantasy mobile RPG — visual design system and complete UX flows for inventory, equipment, and hub screens, structured in two distinct deliverable blocks.

RPGInventory UXConcept
2024
Casual Match-3 Concept06
Case Study ↗
Casual Match-3 Concept
Concept

Feature-driven UI/UX concept for a casual match-3 title — designing new in-game events, a full item library, hub screens, social integration, and IAP flows within a warm urban art direction.

CasualMatch-3Concept
2024
Star Trek Ascension07
Case Study ↗
Star Trek Ascension
Concept

A passion-based fan project honouring the Star Trek universe — crew management, mission screens, starmap, and battle HUD designed to explore what a modern game UI in this universe could look like.

Sci-FiFan ProjectUI Design
2023

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